Showing posts with label client. Show all posts
Showing posts with label client. Show all posts
Monday, March 14, 2011
Patch #2524 Accepted
Two years and eight months after I submitted patch 2524 (Experience Left on Stats Bar Hover), it has been accepted into the official client. They had to do some cleaning up, but hey, another Awnage makes it into the big leagues.
Monday, January 3, 2011
spAwnage 1.9.1
spAwnage 1.9.1 has been released.
- Windows (place in your EL folder and make a shortcut to this file instead)
- diff (for all you Linux junkies: patch -p1 < awnagepatch20110103.diff
- OSX binary (needs to be inserted into the official binary. Right-click on official, Show Package Contents, Contents/MacOS/)
Thx to 0ctane for the OSX build. Thx to Ryddler for cleaning up the chatlog separation.
Monday, December 20, 2010
Latest RC test
If you have installed the 1.9.1rc2 RC patch, see if this Windows client works for you. Please make sure to leave a comment if it does or does not work for you!
For those osx/linux users out there, here is a working diff. Put it into your elc source directory and run:
patch -p1 < awnagepatch20101220.diff
It does not separate out the chat by month unfortunately, but everything else should work as expected.
If you encounter a crash it is most likely because you have not installed the new image/actor files yet.
For those osx/linux users out there, here is a working diff. Put it into your elc source directory and run:
patch -p1 < awnagepatch20101220.diff
It does not separate out the chat by month unfortunately, but everything else should work as expected.
If you encounter a crash it is most likely because you have not installed the new image/actor files yet.
Tuesday, February 23, 2010
I bet a lot of you are wondering what is happening with Awnage. Well, I took a several month break to focus on other things. Played some Runes of Magic which is really sweet but lacks a community aspect. There is a new client to be released rather soon (1.9). I have updated my patch files so we should be able to get out a Awnage 1.9 before too long.
Hatwood gave the suggestion to add an exp/min counter in the counters which I may implement if I get around to it. Remember, suggestions are always welcome, just post a comment so I can see them.
Hatwood gave the suggestion to add an exp/min counter in the counters which I may implement if I get around to it. Remember, suggestions are always welcome, just post a comment so I can see them.
Wednesday, April 29, 2009
Masochism
I submitted a client update to the repository today so that the new "You hurt yourself,..." gets added to the Events counter. It will track the number of times you hurt yourself, as opposed to how badly you hurt yourself. As usual, it will be included in our next release.
Sunday, April 12, 2009
1.8.3 Resurrection Eggs
For those who are twitching and itching to get the latest CVS with tracking of new harvest events and such, here is the latest patch. There are no Easter eggs in it though.
Note: The auto-close storage is now removed, in favor of the context menu option. Sure it is not as good as awnage, but I don't want to clutter up the code as much.
Note: The auto-close storage is now removed, in favor of the context menu option. Sure it is not as good as awnage, but I don't want to clutter up the code as much.
Sunday, March 1, 2009
1.8.2 Silly Billy Goat
A big thanks to Lazerus of CEL for pointing out an options bug that has probably been around for ages.
Ryddler has provided the windows build again and, here is the diff file for 1.8.2 which should patch clean against today's CVS.
Ryddler has provided the windows build again and, here is the diff file for 1.8.2 which should patch clean against today's CVS.
Tuesday, January 27, 2009
Friday, January 9, 2009
Awnage 1.8.0: Comfort Food
Friday, July 18, 2008
Awnage 1.7.1: catHexis
Attachment, conscious or unconscious, of emotional feeling and significance to an idea, object or most commonly a person.
Changes since last version
* Removed the necessity of moving before awnage features kick in.
* Cleaned up some string checking code.
Everyone is encouraged to update, primarily to make their lives easier.
(windows)
(mac unavailable at the moment)
Changes since last version
* Removed the necessity of moving before awnage features kick in.
* Cleaned up some string checking code.
Everyone is encouraged to update, primarily to make their lives easier.
(windows)
(mac unavailable at the moment)
Wednesday, July 16, 2008
Tuesday, July 15, 2008
Awnage 1.7.0: Fourth Person View
Windows 1.7.0 Compiled by Hex.
Mac 1.7.0 Courtesy of the highly esteemed 0ctane.
Notes:
* The lock has been re-instituted due to widespread usage beyond the target audience.
* You will have to move 1-2 squares before all Awnage features become available. I am working on eliminating this requirement.
* Small inventory is now accomplished by right clicking the Inventory bar to get an options menu
Mac 1.7.0 Courtesy of the highly esteemed 0ctane.
Notes:
* The lock has been re-instituted due to widespread usage beyond the target audience.
* You will have to move 1-2 squares before all Awnage features become available. I am working on eliminating this requirement.
* Small inventory is now accomplished by right clicking the Inventory bar to get an options menu
Tuesday, April 1, 2008
Awnage 1.6.0: No Fooling Around
Changes since last version
Just place it in your EL folder and run it. Enjoy!
Edit: If you want the linux diff file, contact Awn and make a donation.
- Awn and Hex
- Update to 1.6.0 client
- New guild chat colorization
- Added back in a lot of features that we missed in 1.5.0
- Missing experience display when hovering over sidebar
Just place it in your EL folder and run it. Enjoy!
Edit: If you want the linux diff file, contact Awn and make a donation.
- Awn and Hex
Monday, December 31, 2007
Guild color chat testing
From my testing, the following colors work best on light and dark backgrounds, have minimal interruption on the screen, and do not significantly conflict with existing used colors. I have ordered them by my preference.
- Blue1: bold but not too intrusive (same as "-----Welcome to the Awnage Rivan Warriors Client-----" and the blue guild text of the console picture)
- Green2: a tad bit too strong of a contrast (same color as the OpenGL "GL_ARB... using it" when first starting EL)
- Purple1: slightly wimpy looking (same as "This is your X minute warning for the coming hour")
- Red1: pink. enough said. (same as "Connecting to Server...")
Friday, December 28, 2007
Coloring guild chat better


Smurf had a comment in a rivan thread I decided to have a look at. Sometimes it is hard to separate guild chatter from the din of local or other channels you are on. So I made a patch to put guild chat headers in light blue.
Edit 20071231 (12:23am): I added a picture showing all the available colors on a light and dark background. I have also managed to get the whole line to be in the same color finally. All four blocks are the same text on different backgrounds. If there is a color that you think is better than the rest, go ahead and post a comment of which one. They are in groups of four: Red 1-4, Orange 1-4, Yellow 1-4, Green 1-4, Blue 1-4, Purple 1-4, and Grey 1-4. Of note, Grey1 is the normal white text color. Grey 4 is Black (shown improperly on the third block)
Thursday, December 6, 2007
A New Client for Windows: Passed the Stick
First off, thank you Awn for all your hard work. Your additions to the client make EL even more fun!
Ryddler was kind enough to send me all the source code for the new client with Awn's patches applied. I compiled it for Windows using Dev-Cpp, with one minor adjustment: The "Load" information in the Inventory window was overlapping the "Store All" button, so I moved it down a little.
Here is a link to the latest custom client for Windows: http://www.apmagnan.net/bin/elriva20071203.exe
This is an uncompressed copy of the exe file, so you won't need any fancy skillz to get it. :-) Simply download it into your EL folder (default install location is "c:\Program Files\Eternal Lands") and run it from there.
edit: the related patch file is here
Ryddler was kind enough to send me all the source code for the new client with Awn's patches applied. I compiled it for Windows using Dev-Cpp, with one minor adjustment: The "Load" information in the Inventory window was overlapping the "Store All" button, so I moved it down a little.
Here is a link to the latest custom client for Windows: http://www.apmagnan.net/bin/elriva20071203.exe
This is an uncompressed copy of the exe file, so you won't need any fancy skillz to get it. :-) Simply download it into your EL folder (default install location is "c:\Program Files\Eternal Lands") and run it from there.
edit: the related patch file is here
Thursday, November 29, 2007
Name in Lights Again
Looks like 0ctane and I get our names in lights again. We are mentioned in the 1.5.0 Client Update list for our "hard work and dedication".
Wednesday, November 28, 2007
Back and a Reset bug
Yes, amazingly I have showed up in game again. That you all my friends for your warm welcome. Just another idea to post here. Since I just reset for the first time in Awn's career, I noticed how all the bars go wacko. That is a bug. I should make a patch for it. Similarly the "Session" shows my Overall Experience Gain at -43milion.
Thursday, September 20, 2007
Addictions and Tech Trees
I just uninstalled Crack-Attack from my machine. I was playing it a little too often. Also some of you will notice that I have not been on EL all that much lately. I just installed a new harddrive in my laptop and had to port things over and recompile. For some reason the EL client plays fine but my Awnage one dies on loading. Not sure. At any rate, I am busy and have things to do. Plus a new official client is supposed to come out in November, possibly with archery and tailoring support.
I was browsing The Linux Game Tome and came across FreeOrion which is a turn-based space game. One of the screen shots for it had a tech tree. Dang what a sweet interface! I remember a while ago that some brave person made a knowledge tree for all the books in EL. Not that I have the time, but it would be so sweet to have a graphical knowledge browser in the EL client as opposed to the current list. I was working for a little bit on making the existing list sortable, but got bored.
I was browsing The Linux Game Tome and came across FreeOrion which is a turn-based space game. One of the screen shots for it had a tech tree. Dang what a sweet interface! I remember a while ago that some brave person made a knowledge tree for all the books in EL. Not that I have the time, but it would be so sweet to have a graphical knowledge browser in the EL client as opposed to the current list. I was working for a little bit on making the existing list sortable, but got bored.
Wednesday, June 13, 2007
Awnage Client: YoHoHo and a Bottle of Ale
Changes since last version
Just place it in your EL folder and run it.
Known issues:
- New version 1.4.0 compatible
- CVS updates
- Clickable Continent Map
- Spell rearranging now in CVS (Shift R/L to move up/down)
- All the normal awnage goodness
- No more ugly nag message, but some features are only available to guild friends and supporters.
- No need for extra Cal3D libraries.
- Slightly smaller filesize
Just place it in your EL folder and run it.
Known issues:
- Some people are having problems seeing the exp hovers at the top of the screen. I cannot reproduce it.
- Screenshot taking is disabled as this is not an official client
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